


All Specialist Citizens produce (1/ 1/ 2) extra yield.Ī leader with this trait will like or dislike another colony based on:Ĭity Energy yield increased by (8%/ 12%/ 15%). (+10/ +15/ +25) Growth in Cities when Healthy. (+1/ +2/ +3) Diplomatic Capital from Wonders.
NE XS MAX CIVILIZATION BEYOND EARTH BACKGROUND FREE
The first Wonder built in every City is free and builds instantly. Gain 1 free Virtue for every (10/ 9/ 8) Virtues earned with Culture. Each successful Covert Operation in a foreign City rewards 30 Science per Agent rank.Īgreements cost (50%/ 60%/ 75%) less Diplomatic Capital Purchasing Units and buildings cost (25%/ 50%/ 75%) less Diplomatic Capital. Level 3: Gain one additional Covert Agent. Level 2: Each successful Covert Operation in foreign City rewards 15 Science per Agent rank. Each successful Covert Operation in a foreign City rewards 10 Science per Agent rank. Level 1: Start with one free Covert Agent. Gain 1 Diplomatic Capital for each Unit killed in combat.Īquatic cities have (50%/ 60%/ 75%) more Strength and cost (50%/ 60%/ 75%) less Production to move. War Score points increased by (30%/ 40%/ 50%). Level 3: All Orbital Units Strategic Resource requirements reduced by 2.Ĭovert Operations complete (30%/ 40%/ 50%) faster and require 1 less intrigue level to attempt.Ĭulture and Energy costs to acquire new City plots are reduced by (30%/ 40%/ 50%). Level 2: Gain 2 Petroleum, Titanium, and Geothermal resources. Start with 4 Petroleum, Titanium, and Geothermal resources. Level 1: All Orbital Units Strategic Resource requirements reduced by 1. (2/ 3/ 3) free Trade Route slots in the Capital, and (1/ 1/ 2) free Trade Route slot in all other cities. City Developments are the production choice that lets you convert production into culture, science, etc. Yield from City Developments increased by (150%/ 175%/ 200%).
